nori/scenes/pa1/bunny.xml

33 lines
989 B
XML

<scene>
<!-- Independent sample generator, one sample per pixel -->
<sampler type="independent">
<integer name="sampleCount" value="1"/>
</sampler>
<!-- Render the visible surface normals -->
<integrator type="normals"/>
<!-- Load the Stanford bunny (https://graphics.stanford.edu/data/3Dscanrep/) -->
<mesh type="obj">
<string name="filename" value="bunny.obj"/>
<bsdf type="diffuse"/>
</mesh>
<!-- Render the scene viewed by a perspective camera -->
<camera type="perspective">
<!-- 3D origin, target point, and 'up' vector -->
<transform name="toWorld">
<lookat target="-0.0123771, 0.0540913, -0.239922"
origin="-0.0315182, 0.284011, 0.7331"
up="0.00717446, 0.973206, -0.229822"/>
</transform>
<!-- Field of view: 30 degrees -->
<float name="fov" value="16"/>
<!-- 768 x 768 pixels -->
<integer name="width" value="768"/>
<integer name="height" value="768"/>
</camera>
</scene>